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Thread Statistics | Show CCP posts - 2 post(s) |

Ace Uoweme
Republic Military School Minmatar Republic
342
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Posted - 2013.07.02 05:25:00 -
[1] - Quote
Gogela wrote:We've had pretty thin releases since Incarna, and DUST (which I play fairly frequently b/c EvE) is suffering from a number of serious and systemic problems (not the least of which is the lack of a "fun" factor), so this wouldn't surprise me. 
Considering that actual fun isn't even the design of EvE, I'm not surprised that DUST isn't either.
CCP is used to making EvE and been doing it so long, there's a culture in their HQ that will follow any other game they make. FPS games are designed for careless fun all the way back to the Quake days, not turning it from the original Star Trek to what Star Trek became today (a clinically sterile geek fest that lost the space cowboy feel of the original series). Add this is the company that allows crime as a mechanic in an industry about socialization -- not antisocial behaviors -- DUST won't sell well even on a PC platform.
I played a MUD with the same outlook that attracted those who preferred playing the toughest and roughest, and the community was the worst I had ever seen in any game. When I went back to check it out, it's but existing on fumes today. Picking wings off of flies isn't what "normal" players consider fun or even a mentally healthy interest to hang around. What's left is the worst seen in RL in an online game.
MMOs are about people getting together in an environment that's conductive to grouping together, with some assurance their time and money isn't wasted on the worst elements in RL...as a game design.
It's not the skill time that hurts EvE (and by extension DUST) it's it environment. It's not fun to "normal" people. Dweebs and who you see in prison videos though think it's literally out of this world.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
342
|
Posted - 2013.07.02 06:21:00 -
[2] - Quote
A lesson here about game companies and their insistence they can do 2 major projects at the same time:
Blizzard trying to build Titan while still maintaining WoW.
The best staff was moved to Titan after WotLK. 14mil subs are down to 9mil. Why? The "A" team moved to Titan, allowing the "B" to work on WoW.
Blizzard ensured the WoW community nothing would change. If you played WoW since WotLK you'll beg to differ (pandas, an April Fool's joke, now a playable race).    "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
342
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Posted - 2013.07.02 08:38:00 -
[3] - Quote
CCP BunnyVirus wrote:Selling Tinfoil hats !!!
1plex per hat
Funny thing is this is EvE -- the tinfoil hats are actually part of the gameplay (paranoia is live and well).  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
343
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Posted - 2013.07.02 09:55:00 -
[4] - Quote
Remiel Pollard wrote:Chamile Eonic wrote:The faster Dust dies the better. Just imagine what Eve would be like today if all those millions of pounds and Dev hours had been invested into Eve ISK. The currency of Iceland is ISK, not pounds. Pounds are for stagnant nations that refuse to accept that the sun isn't perpetually rising on their 'empire' anymore.
Or the only EU country left with any common sense.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
344
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Posted - 2013.07.02 10:39:00 -
[5] - Quote
Captain Africa wrote:LMFAO at all you Nay sayers... For starters PS3 is ONLY resently landing in China ......There is this HUGE untapped goldmine ! Do you really think CCP is that stupid to invest into something that has no potential?
MoP released to China = Most losts subs were in China
Why play bad Western games, when they can play bad Eastern games?  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
344
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Posted - 2013.07.02 11:21:00 -
[6] - Quote
Sergeant Acht Scultz wrote:Dust514 could have probably a larger success on PC than console, I say "could" without any data to prove my point of view of course.
Well, ever since EA et al got on the campaign of cremating piracy, consoles became the platform to program for by these game companies.
The result is the next generation of gamer is now playing on consoles, instead of PCs (they're using laptops anyway).
These 2004 games were never designed for consoles.
Blizzard is losing a lot of subs because while players leave, the new gamers aren't replacing them... they're playing on consoles.
Used to be Wal-Mart had shelves of PC boxes at their stores (where WoW had a complete shelf for themselves). Now it's but a corner, while the XBox, PS3, and Wii display cases fill up the electronics section. Same with the game stores.
Without a media presence on those shelves, games aren't going to be played, as they're not noticed...and the new generation didn't hear of these 2004 games.
So in an effort to try to get SOME market share, devs have to go where the market is now.
Too early to see what Star Citizen will become (being a publicly invested game and made for PCs). But at this stage that's where PC gaming is being shelved too.
If CCP saw Activision-Blizzard's stock report, yeah, they moved it now. The writing is on the wall for PC gaming. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
344
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Posted - 2013.07.02 12:40:00 -
[7] - Quote
Meytal wrote:If CCP could have released on PC, do you really think they'd willingly and purposefully hold back? Also, just think, as part of this deal, how many PS3 units do you think Sony has now sold due to EVE players wanting to play the game? Maybe not earth-shattering numbers, but it's greater than 0. And how many of those people, now that they own a PS3, might just go out and get another game?
It's all about money.
They have to put down CoD and BF3 first.
With those 2 hogging the console FPS market DUST is a footnote.
Sony also kills their own PC division in the effort to push Playstation sales. EQII really suffered from a lack of promotion, and the inaction allowed Blizzard to steamroll ahead blanketing the stores with boxes. In a year, EQII was history.
Fierce market. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
344
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Posted - 2013.07.02 14:41:00 -
[8] - Quote
Freighdee Katt wrote:From the perspective of non-EvE players, the game is just amazingly bad in all the most important areas, starting with the terrible controls and horrendous, overcomplex EvE-esque loadout system that CCP insisted on shackling the game with, and just going downhill from there.
Can say something about EvE in that regard: Spent over 5mins trying to get my ship out of a structure, as it ping ponged through a hole in it, as the waypoint drew it right into the hole in the first place. Got trapped by the tanks inside, then had to find SOME waypoint point out of the hole, so the ship could ping pong out of it.
This ship bouncing off of things is for the birds.  "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
354
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Posted - 2013.07.02 20:59:00 -
[9] - Quote
Sister Sophia wrote:Anabella Rella wrote:They must diversify and bring new products to market in order to attract new customers. Expecting the company to continue growing and making profits ad infinitum on the back of a single product is dangerously naive. Dangerously naive question: why do they need to keep growing?
If for anything money.
Businesses are in business to make a profit. They wouldn't exist otherwise.
Plus, they have to stay competitive and relevant in the industry. Otherwise they'll be regarded as AA or even an A game producer. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
354
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Posted - 2013.07.02 21:02:00 -
[10] - Quote
Short Stack122 wrote:BREAKING NEWS!!!!!!!
Gaming company takes money it made from one game and used it to develop another! In this unheard of event CCP Games has single handedly overturned the way all companies look at gaming!
more breaking news to come
What's funny is the norm of hiding a little money in the budget for prototyping. Otherwise they'll have to file for funds for it too, which is a hassle. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
358
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Posted - 2013.07.03 11:08:00 -
[11] - Quote
Nijaza wrote:PS: Maybe every FPS should just copy COD, that way we could have a freaking great time comparing them all.
Nooooo.....
CoD isn't what a MMO needs. BF can be (it's team based like a MMO). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
362
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Posted - 2013.07.04 12:07:00 -
[12] - Quote
Chamile Eonic wrote:I bet it keeps you up at night; thinking about how much more you could have done with Eve if you had all the resources they used on Dust.
What are the top 5 things you would have used the extra resources to add to eve in the last 3/4 years?
What resources? 
Sandbox game with the reason why sandbox games get such negative PR -- lack of content, as the players are the types that like unfinished, non-polished games and fight to keep them so. Rather tinker in the grim, than taking a hot shower and change that underwear.
Jesus A. Christ. You have devs moderating the game forum. That's how much EvE operates on a shoestring (let alone how bad game mechanics are if they can't trust anyone else to do the job), it can't even have a community manager let alone moderators vetted enough to be trusted to moderate their own forum.
Get those heads out of the sand, and look at the bigger picture. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
363
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Posted - 2013.07.04 13:24:00 -
[13] - Quote
Jackie Fisher wrote:CCP Soundwave wrote:Fozzie was a re-hire for a Dust transfer for example.
You moved one third of the Eve devs in one go?
Blizzard moved 80 of it's devs off of Titan and reassigned them to other projects. Titan is still being developed (probably the bare staff to redesign from scratch). It happens.
As long as they're not fired, they're still producing.
80. That's how many those top 2 game companies put on AAA titles. Regular factory of devs. That's how the big boys get the games out and have them so polished. And that costs money. MMOs are topping 100 million dollars now for current tech and concept MMOs. MMO 2.0, I don't even want to fathom what Blizzard is sinking into Titan. 25 million a month? "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
368
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Posted - 2013.07.05 12:58:00 -
[14] - Quote
Clair Bear wrote:And on top of that I'm competing with others mostly through the size of my wallet -- I do that enough in RL as is, I'm not looking for that type of game play in my escapism.
Sum of it.
F2P or what it really is P2W is a death to a game. It doesn't expect much, won't over much, but it can operate for pennies and stay around. It caters to whales (and what will become of them, dinosaurs), who want something special for their dime. The results are predictable as gamers see it in the 100001 F2P/P2W games out there.
BF3 can get away with DLC as well as EvE, as both have a built in community that's put too much time into the franchise to just leave. A new game doesn't have that backbone. If it's not successful at release, there's no going back, it's dead. MMOs are cruel for this, RIFT and SWTOR are examples of over 100 million dollars down the drain. What they offered wasn't enough to keep players playing (bottom line in games).
I don't play DUST not because it wouldn't be interesting to try it out, but I haven't had a console since '78, and have no interest to start today. Very niched offering. And frankly, I played BF2142 and that memory is special (most fun I ever had in a game), to play something similar would make that vanish, to be replaced by all the current issues and gripes. Want to remember it as I left it, a couple days after that DICE competition (like the day I left EQII after that nasty avatar guild got it's due). A fine memory to always remember.
DUST like EvE needs a larger audience. Xbox, PS4 and PC. And not be P2W. We're not all whales, we'll pay our keep, but despise being nickel and dimed to play. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
368
|
Posted - 2013.07.05 14:41:00 -
[15] - Quote
Zagdul wrote:Dust is actually a decent games with a lot of rough edges, but for a first time AAA title
BF2142 was AAA. DUST is not.
It becomes an AAA title when it has the numbers to prove it; it has market presence; people know it by name; and it has all the bells and whistles a studio can throw at it to compete with likewise games of the genre. DUST would have to compete with CoD and BF3 and offer equal or better features to be considered AAA. You're talking about close to 100 million dollar development games.
It's an AA title so far.
Bringing in the EA guy it could get there, though (and once it's multiplatform -- have to have all three now to compete). "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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Ace Uoweme
Republic Military School Minmatar Republic
368
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Posted - 2013.07.05 17:15:00 -
[16] - Quote
Verunae Caseti wrote:Ace Uoweme wrote:RIFT and SWTOR are examples of over 100 million dollars down the drain. What they offered wasn't enough to keep players playing (bottom line in games). FYI SWTOR is doing just fine as F2P, as are many games. You speak with so much authority on subjecst about which you seem to know so very little.
SWTOR is dead. You're used to playing dead games and can't see otherwise.
SWTOR wasn't a sandbox game. It's a typical George Lucas game that gets botched, just like SWG (which I warned folks about, because he interferes with development...NGE for example. People blamed SOE over it, but they are only licensed to have made it, Lucas had full control in what he wanted presented. Same with SWTOR, and only recently did he sell off the rights. DICE now has gotten the contract).
Yeah, I do know something about these games. "In a world of universal deceit, telling the truth is a revolutionary act." ~George Orwell
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